Thursday, 28 April 2011

Spitfire revisited

It's job applying time, so I'm getting together some more polished looking images of my work.






Check out my portfolio here... http://tom-wicks.daportfolio.com/

Wednesday, 9 March 2011

Quick shot...


Quick update. Have been importing assets as of late. I'm still struggling with the lighting, there seems to be loads of fuzziness in all the shadows. Have also nearly completed modelling the low poly z4, will post pics up when it'd done.

Monday, 7 March 2011

Speedy...


Need to paint more!!!

Monday, 7 February 2011

The pretty blunder...


This was done for a bit of fun whilst I was at BMW, whilst the world cup was going on. It's a high poly model and is made up of 2 x 2048 diffuse and normal.

It's a great looking piece of kit, that ruined the world cup and was dubbed a "Disgrace" by legendary boot designer Craig Johnston, the creator of the Predator boot.

BMW stuff...

So I just remembered that I've never posted any of the work that I did at BMW on here (the non-secret stuff that is) so here goes...

These shots are of an environment I created when there when work was quiet. It started out as texturing practice, where I wanted to really get the most out of tileable textures. I started with the road an built outwards, and as I progressed people started to like it and suggested that I turned it into a realtime environment in which to view cars.

The setting is a mountain race track, featuring the iconic tunnels found all over the Alps and similar mountain ranges.

The rocks are made out of a modular system, where a tiling texture is placed over one rock formation. This rock is then duplicated and intersected to make a wall featuring interesting grooves and ridges. I picked this up from Crysis.

This scene is rendered in real time, with RTT Deltagen, one of the programs I did the most work in at BMW. I also rendered a HDRI from it for reflections and Image Based Lighting.

Monday, 24 January 2011

Portfolio up!

I've finally got round to setting up a portfolio...

http://tom-wicks.daportfolio.com/

Thursday, 20 January 2011

FMP Blog

My new FMP blog is up and running. Follow all of my Final Major Project progression at 'The Pit'


http://thepittw.blogspot.com/

Monday, 17 January 2011

Construction complete...

So here's some final screens of my finished rooftop environment.






















Friday, 7 January 2011

Spitfire - Crashed State

Here are some shots of my finished Supermarine Spitfire Mk.V in it's crashed state, from the 3ds Max Viewport using xoliulshader.