Friday, 7 January 2011

Spitfire - Crashed State

Here are some shots of my finished Supermarine Spitfire Mk.V in it's crashed state, from the 3ds Max Viewport using xoliulshader.

Spitfire - Damaged State

Here are some shots of my finished Supermarine Spitfire Mk.V in it's damaged state, from the 3ds Max Viewport using xoliulshader.

Spitfire - Normal State

Here are some shots of my finished Supermarine Spitfire Mk.V, from the 3ds Max Viewport using xoliulshader.

Tuesday, 4 January 2011

Nearly there...

Phew so I'm nearly done with this one. There's a few tweaks I think I want to do to the ground plane, maybe bump in some scattered shards of metal around the place, and possibly tweak the soil around the nose. Whilst doing this scene I've been trying to keep it compact whilst believable, which is difficult when you're doing a plane crash, because stuff just goes everywhere! Still I think I've done ok. I pictured the plane coming in quite flat trying to do a hard landing but failing, bouncing along the ground, and then having a hard impact where my scene starts, breaking it up and as a result loosing momentum. I've got to say I've had great fun with this project and have enjoyed pretty much all of it! well maybe not the uv'ing, but planes are something I'm really into so I'm definitely going to do more in the future. Saying that I should pick up that MiG that's buzzing around here somewhere...

Thursday, 30 December 2010

Mayday mayday...

Am doing my crashed spitfire at the moment, here's some wips

Monday, 20 December 2010

Making Fires

So Another quicks paintover of a damaged variant. This one's full on crashed and in several different peices. Have been researching crashed spitfires and there aren't many spectacular pictures about. Most of them seem to be in one peice, which I guess says a lot about the plane and their pilots!

Friday, 17 December 2010

Spitfire


Paint over for the sort of thing I want my destroyed version of it to look like.


Going for a hard landing where not much damage is incurred.


May look at beaking one of the wings off.

Tuesday, 14 December 2010

Taking fire...

Finished my damaged textures now. This plane's taken a fair amount of flak fire aswell as some high calible rounds :p Wanted to do a version thats damaged but not destroyed first before I move onto the destroyed one. For that I'm thinking of having it plowed into the ground after loosing a wing! More to come soon...



Like spitting fire...

So a quick update here, textures for my spitfire are pretty much finished, still a couple of small details to add in. Have got a variety of camo variations, I think this blue marine one is my favourite, also have desert camo and the standard green. Decided to name it Tommys' Talos, as Talos, In mythology, was a giant bronze man with wings who flew round the coasts of Ancient Greece and protected it from invaders, thought it was quite fitting. Now to start on my damaged textures...

Saturday, 11 December 2010

Spitfiring...

So here's a few more WiP shot of my Spitfire. I'm onto texturing it now and I'm quite pleased with how it's going. Working with the diffuse, specular and normal maps in unison really makes texture creation easier and more flexable, allowing you to really decide how you want to get the details across. This is rendered in realtime using xoliulshader, and the maps at the moment are 2048s (always best to work bigger and then scale it down when you're done I find). There's still a lot more to do, I havent gone into dirtying it up yet and have only just started painting the scratches. More to come very soon.