Thursday, 22 April 2010

heli development...

I like this one so I'm gonna continue with it...


Crit's welcome :)

Wednesday, 21 April 2010

heli on earth...


Ok so ive done a little more this evening. First one is a gun platform, with a couple of mini guns mounted.

Second is seating underneat to transport troops!

Will carry on soon!

Combat heli...


Had a desire to paint today at work, but thought I'd wait untill I got home, not sure BMW can use paintings of combat helicopters.

I though of a utility/support helicopter, which is why theres a big chunk missing. It could hold a ramp unterneath to ferry troops about, like the way that troops sit on the side of littlebirds, or have side arms to hold a hefty payload.

Spent close to an hour on it, and will return to gear it up.

Tuesday, 6 April 2010

Memory is cheap, time is not...

Ok so after much procrasination, I've pushed myself to carry on with my MiG.

I did have a set back, where 3 of my most recent save files randomly corrputed, but thats life, files corrupt and programs crash, it's something I've got used to, so saving often is second nature now.

It's worth it to save to different files aswell, even if you end up with a 200mb folder and 174 versions. Memory is cheap, time is not.

There is NO excuse, people can bitch and moan about programs not being reliable all they want, but at the end of the day it is YOUR fault! YOU are unreliable and "a piece of shit"(just one of the many colourful phrases that has been belted from my lungs after a crash) for not saving.

So....MiG. Yes, progress is pretty slow, but as long as I stick with it I'm pleased with myself, since finding the will to work after sitting at a computer, on 3d programs for 7ish hours a day is a rarety.

Thursday, 4 March 2010

Rifle me this...

So I've got a little book that sits by my laptop, which, I like to doodle in. Have done quite a few weapon sillouettes so decided to take one into photoshop.

Will go into more detail with it and maybe even model it...

Sunday, 24 January 2010

BEN!


If you see a resemblance to anyone, I know you've played a great game! Polecats rule!

Thursday, 14 January 2010

Ok a bit of an update since its been a while.

On the MiG front there hasnt been a lot of progress, got the landing gear done now, aswell as a couple of bombs. The way im approching this project is to do 2 levels of detail. My first will be under 5,000 tris, i want to be able to effectively show both high and low poly modelling and the differences between them.

The high Poly will be close to 15,000. I'm starting off with the low, getting that completely modelled, and then moving onto the high. When theyre both finished I will uv map them one after the other and then move onto textures which means I will be able to work with them both in tandem, rather than complete everything on the low, then start on the high.

I will post pics when more is done.

Also I have been working on environment objects, and making them really look worn, and I have been pleased with them, unfortunately I am unable to let the outside world see them, but its good practice.

I have also been looking into techniques for making clouds. It's really interested me, partly because they are always present. I want to be able to get some good cloud making skills under my belt when it comes to displaying my work.

Well thats it i guess, as always it has been hard getting into self directed projects at home after work, but i'll push myself, you WILL see a kick arse MiG 29 flying through the sky by august, I promise...

Thursday, 12 November 2009

schnell!

Bit more speed painting, 25 mins i think, getting into it a bit more but small screens and small tablets arent good, especially when i work on a cintique all day :(

Wednesday, 11 November 2009

meeeehhhh

hmm thought i'd do a quick 20min paint before i went to bed to get back into it. I need to practice, and my cloud brush...

Friday, 6 November 2009

love me!

Though i'd say what im thinking, hehe :D