Please note that due to the nature of this fabric colour may transfer to other garments and uphalstery
Thursday, 30 December 2010
Monday, 20 December 2010
Making Fires
Friday, 17 December 2010
Spitfire
Tuesday, 14 December 2010
Taking fire...
Finished my damaged textures now. This plane's taken a fair amount of flak fire aswell as some high calible rounds :p Wanted to do a version thats damaged but not destroyed first before I move onto the destroyed one. For that I'm thinking of having it plowed into the ground after loosing a wing! More to come soon...
Like spitting fire...
So a quick update here, textures for my spitfire are pretty much finished, still a couple of small details to add in. Have got a variety of camo variations, I think this blue marine one is my favourite, also have desert camo and the standard green. Decided to name it Tommys' Talos, as Talos, In mythology, was a giant bronze man with wings who flew round the coasts of Ancient Greece and protected it from invaders, thought it was quite fitting. Now to start on my damaged textures...
Saturday, 11 December 2010
Spitfiring...
So here's a few more WiP shot of my Spitfire. I'm onto texturing it now and I'm quite pleased with how it's going. Working with the diffuse, specular and normal maps in unison really makes texture creation easier and more flexable, allowing you to really decide how you want to get the details across. This is rendered in realtime using xoliulshader, and the maps at the moment are 2048s (always best to work bigger and then scale it down when you're done I find). There's still a lot more to do, I havent gone into dirtying it up yet and have only just started painting the scratches. More to come very soon.
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